Category:Journal Computer
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Papers published in the Journal "Computer"
Articles in category "Journal Computer"
There are 84 articles in this category.
A
A Brief, Personal History of Computer Graphics
A Classification of Transaction Processing Systems
A Survey of Current Graphical Programming Techniques
A Survey of Graphics Standards and their Role in Information Interchange
A Tutorial on Satellite Graphics Systems
A Visual Approach to Browsing in a Database Environment
A plea for lean software.
A very high speed architecture for simulated annealing.
Algorithms Implementing Distributed Shared Memory
Amoeba: A Distributed Operating System for the 1990s
An Adaptable Methodlogy for Database Design
An Interactive Computer Graphics Language for the Design and Simulation of Digital Systems
An Introduction to Algorithm Design
An Overview of Directed Beam Graphics Display Hardware
An Overview of the Production-Quality Compiler-Compiler Project
Applications of the connection machine
Architecture and Applications of the Connection Machine
Automated Debugging: Are We Close
B
Boosting System Performance with Optimistic Distributed Protocols
C
Chain Reactions in Networks
Computer Graphics, Interactive Techniques, and Image Processing 1970-1975: a Bibliography
Computer Graphics: Reaching the User
Computing with Structured Neural Networks
D
Databases
Design and Performance Considerations for an Optical Disk-Based, Multimedia Object Server
Designing a Process Migration Facility: The Charlotte Experience
Designing for Software's Social Complexity
Developers Shift to Dynamic Programming Languages
D cont.
Displaying 3D Images: Algorithms for Single-Image Random-Dot Stereograms
Distributed real-time control of a spatial robot juggler
E
Experimental Models for Validating Technology
F
Fault-Tolerant Clock Synchronization in Distributed Systems
G
Geometric Modeling of Mechanical Parts and Processes
Good Ideas, through the Looking Glass
Graphics Terminal Requirements for the 1970'S
Guest Editor's Introduction: Model-Driven Engineering
I
Information Storage Technology A Look at the Future
Information encoding with two-dimensional bar codes
Interactive Computer Graphics: Flying High - Part II
Interactive Computer Graphics: Poised for Takeoff?
Interactive Graphics Teleconferencing
Interfacing Solid Modeling to CAD and CAM: Data Structures and Algorithms for Decomposing a Solid
K
Krypton: A functional approach to knowledge representation
L
Lilac: A two-view document editor
M
Manipulating Data Structures in Pictorial Information Systems
Massively parallel model matching, geometric hashing on the connection machine.
Metadata Management
O
On Distributed Fault Simulation
Optical Disk Data Storage
Optical Techniques and Data/Knowledge Base Machines
P
Parallel Querying of Large Databases: A Case Study
Patrec: A Knowledge-Directed Database for a Diagnostic Expert System
Personal Dynamic Media
Pictorial data-base systems
Pictorial information processing of LANDSAT data for geographic analysis
Picture Query Languages for Pictorial Data-Base Systems
Principles and Techniques in the Design of ADMS
P cont.
Program Visualization: Graphical Support for Software Development
Programming for Parallelism
Progress in shape modelling
R
Recombinant music: Using the computer to explore musical style.
S
SYNC - A JAVA FRAMEWORK FOR MOBILE COLLABORATIVE APPLICATIONS
Scalable, Secure, and Highly Available Distributed File Access
Security for virtual private Intranets
Self-organization in a perceptual network
Shaded Computer Graphics in the Entertainment Industry
Software Systems for Computer Graphics
Storage CRT Display Terminals: Evolution and Trends
Supporting Mobility with Wireless ATM
System Design Considerations for Graphic Input Devices
T
Tango: A framework and system for algorithm animation
The 3DP: A processor architecture for three-dimensional applications
The Colors of Computing
The Neuroscience Display Processor
The Next Generation Internet: Unsafe at Any Speed
The Optical File Cabinet: A Random-Access File System for Write-Once Optical Disks
The Problems of Accuracy and Robustness in Geometric Computation
The Titan graphics supercomputer architecture
The x-kernel: A Platform for Accessing Internet Resources
Toward a More Reliable Theory of Software Reliability
U
Using a Microprocessor in an Intelligent Graphics Terminal
V
Views, Objects, and Databases
Visual Simulation: The Performance Analysis Workstation
W
Wireless data networks: Reaching the extra mile
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